Polygon Cruncher for 3D Photo Browser
Polygon Cruncher for 3D Photo Browser

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Polygon Cruncher for 3D Photo Browser 9.12


Polygon Cruncher for 3D Photo Browser general info

Polygon Cruncher for 3D Photo Browser Polygon Cruncher reduces the number of polygons of your 3D objects without changing their appearance. You keep all details even at high optimization ratio. You also keep texture information, vertex colors.
MootoolsDeveloper :
9.12Version :
Windows ME/NT/2000/XP Platform :
15.7 MbFile Size :
Free to try; $129 to buy License :
October 12, 2007 Date Added :
Free download Polygon Cruncher for 3D Photo BrowserDownload :
Polygon Cruncher for 3D Photo Browser screenshotScreenshot :
Keywords : 3d, object, mesh, scene, decimation, polygon, reduction, simplification, viewer

Polygon Cruncher for 3D Photo Browser Full Description

Polygon Cruncher reduces the number of polygons of your objects without changing their appearance. You keep all details even at high optimization ratio. You also keep texture information, vertex colors. You can also optimized taking care of the symmetry of your objects.
Polygon Cruncher has an OpenGL view which allows controlling optimization results whenever you want.
Polygon Cruncher uses an exceptional algorithm, which gives incomparable results. It has been chosen by major 3D companies.
Note that Polygon Cruncher and 3D Photo Browser are provided together.

Polygon Cruncher list of features :
- An intelligent reduction of the number of faces: useful faces are removed at last. So you can reduce your model up to 75 % without removing details.
- You control precisely the number of faces or points you want.
- Polygon Cruncher keeps textures and vertex colors information.
- You can apply Polygon Cruncher on one or more objects at the same time, on one or several materials. You can work on a faces selection or on an invert faces selection.
- Respect of symmetry for objects that are symmetrical
- You can protect the border of the objects. Polygon Cruncher allows you to protect or to exclude objects borders. So your objects stays connected after optimization process.
- An OpenGL preview which allows you to control optimization results. Several visualization modes are available.
- Polygon Cruncher is very fast.

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